Bass Pro Shops: The Hunt, was the second video game that I worked on at Piranha Games.  The Hunt is available on the Xbox 360, Nintendo Wii, and Windows PC.  After finishing up fishing, we headed straight into hunting for an approx. 6 month development schedule.  

We developed The Hunt on an unfinished version of the Infernal Engine, which we also used on The Strike.  The team was pretty much just the remaining team from the end of The Strike, which meant that I was one of two artists on the team.  This allowed allowed me to float around to different areas of expertise daily.  

Some of my responsibilities included creating custom particle effects, new UI that had to be added on-top of the existing "The Strike" UI (while fitting within its existing design), to environment art.

Check out some images that feature my work and the live action trailer below.

Particle Waterfall